Fluid movement
Glide through a physics-based fluid where every maneuver creates waves, currents and swirling particles.
Sproyt is a modern sporelike evolution game: start as a humble cell, devour, mutate and evolve into a unique lifeform — in a world that reacts to you.
Sproyt blends familiar Spore vibes with modern effects, playful physics and a clear focus on readability and feedback for every decision you make.
In Sproyt you begin as a tiny glowing cell in a dense, alien ecosystem. Every prey you consume, every mutation you pick and every encounter with other organisms changes your shape and playstyle.
Instead of linear levels, Sproyt focuses on a dynamic sandbox: you decide whether you become a fast hunter, a heavy tank or a delicate swarm creature.
Focus on juice and readable chaos: everything reacts to your inputs — particles, sounds, UI and of course other organisms.
Glide through a physics-based fluid where every maneuver creates waves, currents and swirling particles.
Pick mutations that instantly show: new tentacles, shields, bioluminescence, jet propulsion and more.
Other creatures adapt, swarm up or flee depending on the role you take within the biome.
Audio, HUD and effects breathe with your creature — from quiet cell clicks to explosive evolution leaps.
Here’s an indicative look at where Sproyt’s visuals are heading: glowing green organisms, clear silhouettes, dark bio-space.
Everything is still iterative – feedback is explicitly welcome before things get carved in stone.
Sproyt starts as a focused core experience: few, but very juicy systems.
After that come more biomes, mutation paths and experimental modes — if the community is up for it.
Core movement, currents, basic prey AI, first mutations and readable chaos.
Many more playstyles, specialisations, synergies, first layer of meta progression.
New zones, hazards, events, experimental game modes based on community feedback.